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Why the weights are called what they are

Curling weight names sound like jargon invented to keep outsiders out. They are the opposite: almost every one of them is simply the name of the thing on the ice a stone thrown that hard would reach.

Last updated 2026-08-16

The pattern#

There are two families of weight name, and knowing which family a name belongs to tells you what it means without anybody explaining it.

  1. Named after a landmark. Tee, back line, hack, board. Each one is a real thing on the ice, and the weight is "hard enough that the stone would stop there".
  2. Named after a job. Control, normal, peel. These are all harder than board weight, and by then the stone has run out of sheet to stop on — so the names describe what the shot is for instead.

That is the whole system. The switch happens exactly where the ice ends, which is not a coincidence.

The landmark weights#

The far end of a sheet: the house, the back line, the two hacks twelve feet behind it, and the back boards where the ice ends. Tee, back line, hack and board weight are each named after the landmark a stone thrown at that weight would reach.Tee lineBack lineback linethe far hackthe boardstee weightback line weighthack weightboard weight
A stone thrown at each named weight, drawn where it would come to rest on an empty sheet. Every name is the name of the thing it reaches.

Tee weight#

The stone stops on the tee line, which runs straight through the middle of the house — so a tee weight draw finishes on the button. This is also called draw weight or button weight, and on the numbered scale it is a 7.

The word itself is much older than the shot. Tee is Scots for the mark you aim at, and it is the same word that golf later attached to the peg you start a hole from. The centre of a curling house has been the tee since long before anyone was timing stones.

Back line weight#

Six feet further: the stone finishes on the back line at the rear edge of the house. A 10 on the numbered scale, and the lightest weight that will reliably move another stone — which makes it the weight of choice when you want to remove something and keep your own stone in the house.

Hack weight#

Twelve feet past the back line are the two hacks at the far end, the footholds the other team pushes out of. A stone thrown at hack weight would come to rest right there. It is the standard soft takeout: enough to clear the target, gentle enough that you keep some say in where your own stone ends up.

The word hack is the older technology. Before rubber footholds were bolted to the ice, a curler cut — hacked — a notch into it to push from. The name outlived the practice by about a century.

Board weight#

Six feet further still, and the ice runs out: the back boards close off the end of the sheet at 144 feet from the delivering hack. A stone thrown at board weight rattles into them. It is the everyday takeout in club play, hard enough to be certain and slow enough to be predictable.

Some clubs say bumper weight for the same thing, after the padding on those boards.

The weights named after a job#

Past the boards there is nothing left to name, so the naming changes. These three are all "off the end of the sheet", and what separates them is intent.

Control weight#

The standard takeout in modern play, and the name is a claim about handling rather than about distance. A stone thrown at control weight is still slow enough to curl a useful amount, which means it can be thrown around the edge of a guard, and slow enough that the collision does something you can predict. It is the weight at which a takeout is still a shot with a plan rather than an eviction.

Normal weight#

Confusingly named, and the name is a historical accident: it is "normal" in the sense of what a takeout is if you do not qualify it. For a long time this was the default hit, and control weight was the specialist call. Modern teams have largely swapped the two, and the names did not follow.

Peel weight#

Maximum weight. To peel a guard is to strip it off the ice entirely — and, usually, to roll your own stone out of play as well, so the end resets to nothing rather than developing. That is not a failure of the shot; it is the point of it. A team defending a lead will peel guard after guard specifically to keep anything from being built.

Peel weight also travels almost straight, because a fast stone has no time to curl. That is why it is the guard-removing weight: there is no drift for the other team to have accounted for, and no drift for you to get wrong.

All of them, in order#

NameWould stop atNamed afterHog to hog
1 Guard109 ftA position in the guard zone — these are called by number rather than by name17.27 s
2 Guard113 ftA position in the guard zone — these are called by number rather than by name15.86 s
3 Guard119 ftA position in the guard zone — these are called by number rather than by name14.46 s
Tee126 ftThe tee line, through the middle of the house13.31 s
Back Line132 ftThe back line, at the rear of the house12.55 s
Hack138 ftThe far hack, twelve feet behind the back line11.93 s
Board144 ftThe back boards at the end of the sheet11.40 s
Control175 ftWhat it is for: a takeout you can still steer9.54 s
Normal198 ftWhat a takeout used to be by default8.65 s
Peel274 ftTo peel a guard off the ice, and yours with it6.91 s

Distances are from the delivering hack on an open sheet, and the sheet itself ends at 144 ft — so the last three rows describe stones that would never stop on the ice at all. That is what makes them takeouts.

While we are here: the rest of the vocabulary#

Curling's words are almost all Scottish and almost all literal, which makes them much easier to keep straight once you know what they were describing. A few are folk etymologies rather than documented ones, and those are marked.