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The rulebook, clocks and umpires

The rules of curling are seventy pages, free to download, and unusually well written. Almost nobody reads them. Here is the map, and the three chapters worth knowing by heart.

Last updated 2026-08-18

The document#

The Rules of Curling and Rules of Competition is published by World Curling, revised every July, and free. It is about seventy pages and it is organised so that a specific question is answerable in under a minute — once you know which chapter to open.

RuleSubjectWhat is in it
R1SheetEvery dimension, in metres and feet.
R2StonesWeight, size, damage, what happens when one breaks.
R3TeamsComposition, alternates, and the elaborate procedures for a player who cannot finish.
R4Position of playersWhere everybody stands, and the penalty for standing wrong.
R5DeliveryThe hack, the hog line release, wrong stone, wrong order, too many stones.
R6Free guard zoneThe five-rock rule.
R7No-tick shotThe loophole closer.
R8SweepingWho may sweep what, where, and what counts as a violation.
R9Touched moving stonesBurned stones — the largest and most-consulted rule.
R10Displaced stationary stonesThe other half of the same problem.
R11EquipmentIce damage, electronics, hog line sensors, delivery sticks.
R12ScoringCounting, measuring, ties, concession, arriving late.
R13Interrupted gamesWhen the building has a problem.
R14–R17Wheelchair, wheelchair mixed doubles, mixed, mixed doublesThe other disciplines.
R18–R19Prohibited substances, inappropriate behaviourShort, and rarely needed.
C1–C10Rules of CompetitionUniforms, practice, game length, timing, time-outs, stone assignment, rankings, umpires.

Two structural things worth knowing. The R chapters are the game and apply anywhere the rules are adopted; the C chapters are how World Curling runs its own competitions and mostly do not apply at your club. And there is a full glossary at the back, which settles more arguments than any other four pages in curling — the terms it defines are marked in our glossary too.

The clock#

Competitive curling is timed like chess, not like football. Each team has a budget of thinking time, and it runs only while that team is deciding.

When it runs, exactly#

Your clock starts once all of the following are true:

It stops the instant your stone reaches the tee line at the delivery end — the hog line in wheelchair curling.

What this means tactically

Delivering and sweeping are free. Only deciding costs you. So a team under time pressure does not throw faster — it stops discussing, which is exactly the pressure the system is designed to apply.

Breaks, time-outs and running out#

There is also a rule for teams that are simply dawdling without being short of time: if an umpire warns a team for unnecessary delay, and the next stone has not reached the tee line within 45 seconds, that stone is removed from play.

Timing errors are handled generously and asymmetrically, which is a nice piece of drafting: a team whose clock ran wrongly gets double the error time added back, while a team whose clock failed to run has nothing deducted — the time is added to the opponent instead.

Measuring#

The measure pivots on the pin at the centre of the house and swings out to the nearest part of each stone. Distance is always measured from the tee, never between stones.

The timing restriction is the part people get wrong. A measuring device may only be used once the last stone of the end has come to rest — with two narrow exceptions, both about legality rather than score:

Until then, stones are judged by eye. This is why you see skips crouching and squinting rather than reaching for equipment: they are not being traditional, they are following R2(i).

When the device will not fit, and exact ties#

If two stones are so close to the tee that a measuring device physically cannot be used, the call is made visually. If no decision can be reached at all, the stones are considered equal, and:

What the measure was forResult of an exact tie
Deciding which team scoredThe end is blanked.
Deciding an additional pointOnly the stones already closer count.

One player from each team may watch any measurement. And if somebody displaces a stone before the score has been agreed, the non-offending team gets the benefit of whatever the measurement might have given them — which is a nicely blunt way of removing any incentive to knock the measure over.

When a stone moves that should not have#

Two chapters, R9 and R10, cover the whole space between them, and the taxonomy is worth learning because the answers genuinely differ.

What happenedWhereWhat happens
Your team touches a moving stoneBetween the delivery tee line and the far hog lineThe touched stone is removed immediately, by your team. A double touch by the thrower before the near hog line is not a violation.
Your team touches a moving stoneInside the far hog lineEverything stops. The other team chooses: remove the touched stone, leave everything as it lies, or place all stones where they judge they would have finished.
The other team touches your moving stoneBefore the far hog lineIf it was the delivered stone, you throw it again. If not, it is placed where your team reasonably judges it would have stopped.
The other team touches your moving stoneInside the far hog lineYour team places all stones where you reasonably judge they would have finished.
A stationary stone is displaced and it would not have matteredAnywhereIt goes back, replaced by the non-offending team.
A stationary stone is displaced and it would have altered a moving stone’s courseAnywhereThe non-offending team chooses from three options, including placing every stone where they judge it would have ended up.
An external force — anything not caused by either teamAnywhereStones are put where they would have finished. If the teams cannot agree, the stone is redelivered. If they cannot agree on that either, the end is replayed.
The principle underneath all of it

The non-offending team decides, and the remedy is restoration rather than punishment. Curling almost never awards a penalty; it puts the position back and carries on. This is a direct consequence of the Spirit of Curling, which assumes the offence was an accident and that the offender reported it.

Umpires#

Curling has umpires, and mostly does not use them. Officiated play is defined as one game umpire per sheet for an entire session, and that happens at major competition and essentially nowhere else. Every league game, every bonspiel, every Tuesday night in every club in the world is played without an official on the ice.

Where umpires do exist, their job is narrower than a referee's in most sports. They rule when asked, they watch for sweeping violations, they run the timing, they conduct measurements, and they stop the clocks whenever they intervene. They do not adjudicate burned stones they did not see, because they are not expected to see them.

What umpires do enforce actively is sweeping. In officiated play, a first sweeping violation earns a warning to the whole team, and any subsequent violation by that team in the same event costs the stone. That escalation across an entire event, rather than a game, is a direct legacy of Broomgate.

Where local rules differ#

The World Curling rules apply to "any game or competition to which they are made applicable by the curling organisation having jurisdiction" — which is a polite way of saying your club can do what it likes.

In practice, the differences you will actually meet:

Sources#